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MMOEXP-Ensure the boss faces away from the party during each teleport

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(@paleyshelie)
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Welcome to the mysterious realm of Throne and Liberty, where perilous dungeons await brave adventurers seeking both challenge and reward. In this guide, we will unravel the Throne and Liberty Lucent  intricacies of the Deaths Abyss dungeon, a part of Paola's Dimension, and navigate through its treacherous corridors, facing mini-bosses and culminating in a fierce battle against the formidable final boss, Karnix. Let's embark on this journey together, exploring each section, understanding mechanics, and emerging victorious in Deaths Abyss.

First Section and Mini-Boss:

The journey into Deaths Abyss begins with a relatively straightforward first section, featuring a few trash mobs. Keep an eye out for Arbiters, patrolling the dungeon rooms. These Arbiters pose a significant threat with their powerful multi-hit AoE attack, so be ready with stuns or crowd control to prevent potential team wipes. Additionally, focus on eliminating Healers, as they are crucial targets for your team.

As you progress through the rooms leading to the bosses, you can hug one side of the room to avoid most mobs with your team. Upon reaching the first campfire and passing it, continue hugging a side of the room and deal with any Arbiters that may catch you. Eventually, you'll encounter the first mini-boss of the dungeon.

Mini-Boss: Shadowmancer

The Shadowmancer serves as the initial mini-boss in Deaths Abyss. Mechanically, the boss at normal difficulty isn't overly complex. Look out for small circles that damage you on the ground and larger circles that deal greater damage and stagger you. The main mechanic to watch for is the death grip. The boss signals this with a scream ?use a stun or hard crowd control immediately to prevent the life force drain on three players if the mechanic is not interrupted.

Second Section and Mini-Boss 2:

The second section of Deaths Abyss introduces a split path with a central room between them. Each side area has a lever that opens a gate and removes a debuff from the central room. Send one player to each side, with the solo player pulling the lever and purposefully dying to reset. Once reset, the party reunites in the final lever room, clearing mobs and pulling the lever to enter the second boss room.

Mini-Boss 2: Riot Squad Captain

The Riot Squad Captain, a large sword and shield boss, resembles a boss fought in the MSQ. Watch out for a large swing downward that sends three lines of fire in front of itself and to the left and right. After standard attacks, a shield bash move, and a three-line cone attack, the boss initiates a mechanic.

The Riot Squad Captain calls out, a blue shield surrounds him, and when it turns red, use a Fury Attack skill to break the shield. Breaking the shield allows for crowd control, preventing a full team wipe. The boss repeats these steps until defeated, leading to the final campfire just before the ultimate challenge.

Final Boss: Karnix

Karnix, a colossal scythe-wielding reaper plated in gold, stands as the final hurdle in Deaths Abyss. Prepare for monstrously large attacks and unpredictable movements during your first attempt. Karnix starts with a ground-smashing attack, sending a large cone in its path. Tank positioning is crucial to direct the attack away from the party.

Teleport Phase:

Karnix teleports multiple times, with cone attacks attached. Ensure the boss faces away from the party during each teleport. After a large blockable AoE attack, Karnix targets three players, launching spinning scythes at them. Players must run the scythes around, dodging teammates and avoiding cone attacks. Designate one player as the furthest from the tank for easier coordination.

Scythe Phase 1:

Following this phase, Karnix targets one player, placing a bubble on them. The party must stack inside the bubble in the middle to soak the mechanic. If not stacked, increased damage is inflicted, potentially leading to a wipe. The phase resets to the fight's beginning, with the scythe phase changing when the boss reaches below 30% HP.

Scythe Phase 2:

Below 30% HP, Karnix targets five players with spinning scythes. Manage the scythes carefully, finding enough space to run them around. Another bubble soak phase follows, resetting the fight phase.

Conclusion:

Congratulations! You've navigated Deaths Abyss, triumphing over mini-bosses, unraveling mechanics, and facing the fearsome Karnix. May this guide empower you on throne and liberty lucent price your journey through Throne and Liberty, as you continue to explore the depths of dungeons, conquer challenges, and emerge victorious in the ever-evolving world of fantasy and adventure.


   
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